Product design · Founder story · 2017–2021

Wabu: designing a peer-powered university network from MVP to 120k+ students across three countries.

I co-founded and led product for Wabu from MVP to V3, designing the core flows, research loops, gamification system, QA process, and contribution mechanics that helped students rate professors, share class materials, and make better academic decisions.

Scale120k+ students, 20 universities
ScopeMVP to V3, utility to network
My roleCo-founder and Product Lead
MethodsResearch, flows, QA, iteration

00 — Context

Students already had the information. It just lived everywhere except one place.

Students already had everything they needed to help each other — notes, summaries, past exams, hard-won experience with specific professors. The problem was that all of it lived scattered: buried in Facebook groups, WhatsApp chats, even hand-written surveys passed around campus. There was no single source of truth.

Wabu set out to centralize that knowledge — and to become more than a tool. We wanted a genuinely social space for university students, not just an academic utility. It grew into a peer-powered network where 120k+ students across Peru, Mexico, and Chile rated professors, shared class materials, and helped each other through the semester.

I owned the product end to end — from the first MVP to V3, from discovery to shipped releases to QA. Every major decision was grounded in user interviews, focus groups, surveys, usability testing, and behavioral data. Research was never a one-off discovery phase; it was the engine behind every release, shaped by a user-first, business-aware way of working I developed early in my career.

The Wabu app shown on two phone screens.

01 — Product Thesis

The real challenge was designing trust, structure, and incentives — not content.

Wabu was never a content app first. It was a trust-and-contribution problem: professor evidence, class materials, motivation, and business model all had to reinforce each other.

Problem

Academic decisions were high risk

Students chose professors and courses with incomplete information scattered across friends, chats, and informal networks.

Approach

Build with students, not just for them

Every major release came from a mix of interviews, focus groups, surveys, usability testing, and behavioral data — research as a habit, not a phase.

Outcome

A peer-powered academic network

The product scaled to 120k+ students and validated a two-sided contribution marketplace of documents, ratings, rewards, and sponsored prizes.

Wabu screen for finding and rating professors.
Find professors Trust

Professor ratings helped students make safer enrollment decisions.

Wabu screen listing course documents.
Use documents Utility

Documents turned Wabu into a weekly study tool, not just a seasonal app.

Wabu screen showing points and rewards.
Earn Points and Rewards Contribution

Gamification and rewards created the supply engine behind the network.

02 — Who we designed for

Before building supply, we had to know who would actually create it.

A network of shared documents only works if someone uploads. So early research went into identifying the real student archetypes inside the communities we were recruiting from — not to describe everyone, but to find who was easiest to activate as the first supply. User personas, drawn from interviews and community observation, gave every later incentive decision a specific person to design for.

The supply wedge

The hub

The student everyone already messaged for notes, summaries, and past exams. They were constantly re-sending the same files by hand — so they didn't need convincing, they needed one place to put everything.

Easiest to activate first
Willing supply

The sharer

Already generous by default — shared to build reputation and be seen as helpful. Gamification gave this behavior visible status instead of leaving it invisible.

Social motivation

The climber

Driven by status, ranking, and not falling behind peers. Leaderboards and the level ladder were built with this student in mind — competition as the engine for contribution.

Pure demand

The free rider

Consumed everything, contributed nothing. Not a villain — just unmotivated. The challenge wasn't blocking them, it was converting a slice of them into occasional contributors.

Seasonal demand

The crammer

Appeared around midterms and finals hunting for past exams and summaries. High-intent, but only a few weeks a year — the persona that justified document sharing as recurring utility.

Research in the field: these archetypes came from real focus groups, interviews, and time inside the student communities we recruited from.

Students in a focus group session. Wabu stand at a university campus. Team running a session with students.

03 — Core product flows

The product worked because each flow solved a different behavior.

Before going deep into the individual product questions, this is the quick map: Wabu was designed as a set of connected loops. Students came for trust, returned for utility, contributed for status and rewards, and completed profile data because the product made progress visible.

Trust loop

Rate a professor

Break the cold-start by making recognition and rating fast enough to do at scale.

  1. Recognize professor
  2. Swipe to continue
  3. Rate key dimensions
  4. Seed searchable trust

Result: 310k+ professor ratings

Utility loop

Find or upload documents

Turn Wabu from a seasonal enrollment tool into a weekly academic resource.

  1. Select course
  2. Find study material
  3. Upload notes / exams
  4. Earn value back

Result: 67k+ documents uploaded

Motivation loop

Earn points and level up

Make contribution visible through progress, status, competition, and rewards.

  1. Contribute
  2. Earn points
  3. Climb levels
  4. Redeem prizes

Result: Repeat contribution supply

Data loop

Complete profile

Collect structured academic data by making completion feel useful, not like a form.

  1. Add university
  2. Add courses
  3. Complete profile
  4. Power Wabu Work

Result: Product + business model aligned

Question 01 — Bootstrapping trust / MVP

How do we bootstrap trustworthy professor data from zero?

The MVP had two problems stacked on top of each other. First: what actually makes a professor worth choosing? Rating “is this professor good?” is too vague to be useful. Second: the cold-start. No ratings meant no reason to use Wabu, but no users meant no ratings ever got created — and rating was tedious, since students recalled professors by face or course, not by name.

Research
Focus groups and surveys tested which evaluation dimensions genuinely drove a student's decision — not the ones they claimed mattered.
Decision
Compress the rating into a few high-signal dimensions: learning quality, grading difficulty, and approachability — readable at a glance.
Tradeoff
“Buena onda” was fuzzy and hard to operationalize, but students treated it as decision-critical social proof, so we kept it.
Interaction
Tinder was everywhere, so we user-tested a swipe: a professor appears, swipe left if you don't recognize them, right if you do and want to rate.
Result
Contribution spiked and Wabu went viral — “Tinder, but for professors.” The interaction broke the cold-start and seeded 310k+ professor ratings.
Edge case
To protect data integrity with no university integration, we capped ratings by academic year and cross-referenced each student's major against the courses they could realistically have taken.

A note on the wireframes: Wabu was acquired and later shut down, and the original design files went with it. The screens below are reconstructions of the flows I designed, rebuilt from the shipped app and my own notes.

Wireframe

Swipe to recognize

Framing recognition as a single left/right swipe removed the friction that had been killing contribution — the low-effort gesture that broke the cold-start and seeded the first ratings.

Swipe screen showing a professor card. Swipe screen after a professor is recognized.
Wireframe

The rating that compresses trust

The professor detail screen carried the three dimensions that actually moved a decision — learning quality, grading difficulty, approachability — plus “buena onda” as social proof. Everything else was cut to keep the judgment readable at a glance.

Professor detail screen with rating dimensions. Professor rating screen.

Question 02 — Weekly utility / V1

How do we make Wabu useful every week, not just at enrollment?

Professor ratings solved a sharp problem, but the need spiked around enrollment and went quiet after. The next question came from the student, not the calendar: what academic need shows up every week?

Research
User interviews surfaced a constant, invisible behavior — students were always hunting for notes, summaries, and past exams, but supply was trapped in private chats.
Decision
Ship document sharing organized by course, so Wabu became a place students returned to whenever they studied — not once a semester.
Result
Weekly, sometimes daily, return use — setting up the harder problem of who actually supplies those documents.
Documents organized by course inside Wabu.

Each feature answered a different rhythm of student motivation. Mapping frequency to feature is how the product grew from a sporadic tool into a daily habit — and it told us which problem to solve next.

the same product, three rhythms — usage grows left to right

Sporadic

once a semester Enrollment pressure Professor ratings screen. Professor ratings

The rare, high-stakes moment: deciding who to take. Enough to seed the network, not enough to build a habit.

Weekly

every study week Exam & prep stress Documents by course screen. Documents by course

The recurring need. Notes and past exams organized by course turned Wabu into a weekly return visit.

Daily

everyday campus life Social connection Groups and community screen. Groups & community

The ambition: everyday use. Groups moved the product from a study tool toward a place students just lived in.

Question 03 — Motivation and business model / V1

Getting students to consume was easy. Getting them to supply was the real design problem.

Documents were only valuable if students actually uploaded them. Gamification here wasn't cosmetic; it was the core product mechanism that converted passive academic demand into active supply. Research through interviews and user personas showed students didn't share out of generosity — they shared for status, recognition, and the pressure of not falling behind their peers. So the system was built on visible social proof, not private rewards.

We designed a gamification system with a business model included…

  1. Upload notesStudents contribute useful class material.
  2. Earn pointsImmediate feedback rewards the action.
  3. Gain statusLevels and leaderboards make contribution visible.
  4. Redeem rewardsSponsored prizes create tangible motivation.
  5. Return and inviteMore students create more content and trust.

Business model, designed into the same loop: rewards had to stay free to students, so someone else had to fund them. We ran a parallel research track with brands — business development to find which sponsorship model worked for them, and how to tie it back to student motivation. One system solved gamification and monetization at once: students earned real rewards, brands got visibility, and Wabu got a monetizable supply engine, with no student fees and no intrusive ads.

Rewards catalogue inside Wabu. Sponsored prize screen. Leaderboard screen.
Brand-funded, free to students

Sponsors paid for the rewards, so contribution never cost the student anything — the moment gamification and business model became one system.

Status and competition

Ranking made contribution visible, so students climbed to be seen. Visible status — not generosity — was the pull that drove uploads.

Immediate payoff

Points landed the second a document was uploaded. The reward itself could be weeks away, but the feedback was instant — and that gap is what kept students coming back to upload again.

Seven levels, from Egg to Genius, so contribution had a ladder to climb.

Uploading earned points; points earned status; status drove more uploads. The character system gave contribution a playful, visible identity — and the loop grew the shared library to 67k+ documents while pushing Wabu toward weekly use.

  1. LV 1Egg
  2. LV 2Noob Wabuer
  3. LV 3Cool Wabuer
  4. LV 4King Wabuer
  5. LV 5Knight Wabuer
  6. LV 6Sensei Wabuer
  7. LV 7Genius Wabuer

Question 04 — Data without integration / V2

How do we get the academic data we need — without being pushy or making it feel like a chore?

One of Wabu's deepest product problems: we wanted precise data on exactly which courses each student had taken — to power segmented offers and, eventually, Wabu Work, matching students to internships based on their actual coursework. But with no university integration, that data didn't exist on our side. The only path was to have students provide it themselves — and people don't fill long forms for free.

Research
We tested the completion flow task by task, watching where students dropped off and which fields read as extraction rather than value.
Decision
Turn data entry into visible progress — bars, profile completion, and level progression made adding courses feel like leveling up, not doing us a favor.
Principle
The line we held: every field had to create student value, not just business value.
Profile completion screen.
Wireframe

Completion as progress

Reframing data entry as a filling profile — bars rising, sections checking off, a level to reach — turned a boring form into something students wanted to finish, without it feeling like extraction.

Profile screen showing level and points.
Profile as statusLevels and points
Course completion screen.
Completion mechanicsData with visible value
Wabu Work internship matching screen.
Wabu WorkStudent value and business model

What we killed: Wabu Work. The internship-matching layer was the whole reason we were collecting coursework data — and we cut it. Talking to the companies that would post the roles, their hiring ran on manual processes; making matching work meant effectively building them a CRM, and that operational load would have landed on our team. We kept the data model and deferred the feature. It's the decision I'd defend hardest: the design was sound, the operations behind it weren't.

04 — Keeping the product alive

Ownership didn't stop at launch. Running the product was part of the design work.

As co-founder and product lead, I ran the product as an ongoing operation, not a handoff. I led a multidisciplinary team of 4+ developers and 2 designers, working in weekly sprints with agile methodologies, managing tickets and bugs in Jira, and monitoring user-reported issues so real feedback fed straight into the roadmap. QA on core flows and edge cases ran before every release, and priorities shifted as each academic season changed student needs.

01Student reports issue

Bug, missing course, confusing flow, or request — captured continuously.

02Ticket is triaged in Jira

Feedback becomes prioritized product or development work.

03QA validates the fix

Core flows and edge cases tested before every release.

04Roadmap re-prioritized

Fix, improve, defer, or build next — re-scored each season.

Product board used to track tickets. The Wabu team at work.

The 30-second version

I designed a product that made students help each other — and scaled it to the #1 educational app in Peru.

From an ambiguous student problem to a viral MVP wedge, mixed-method research, a motivation system, a working business model, and a product that grew from utility into a network.

120k+registered students
310k+professor ratings
67k+documents uploaded
20universities across 3 countries
$550kraised across 3 rounds
4.8app rating through product quality
#1educational app in Peru during mid-terms and enrollment
Trendingfeatured in the app store

Product ownership: real users, shipped releases, discovery, behavioral segmentation, gamification, monetization, QA, and product operations. Not “I made screens” — I designed the system behind them.

Wabu was eventually acquired. The acquiring company later shut down, and the app no longer exists — but the product reached six figures of students and validated a full contribution marketplace before it did.

Press & recognition

Newspaper features, a top-5 spot among educational apps in Peru, and app-store features — the full set also lives on my LinkedIn.

Press coverage of Wabu. Press coverage of Wabu. Press coverage of Wabu. Press coverage of Wabu. App store listing for Wabu. Wabu presented on stage.